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		<title>Articles on Brandon Castellano</title>
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				<title>Software Minimalism</title>
				<link>https://www.bcastell.com/posts/software-minimalism-a-series/</link>
				<pubDate>Tue, 10 Nov 2026 00:00:00 +0000</pubDate>
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				<description>&lt;p&gt;For my long-lived open source projects, I really do strive for:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;minimal dependencies&lt;/li&gt;&#xA;&lt;li&gt;simple interface&lt;/li&gt;&#xA;&lt;li&gt;things should work cross platform (at minimum Linux, Windows, and macOS)&lt;/li&gt;&#xA;&lt;li&gt;batteries should always be included&lt;/li&gt;&#xA;&lt;li&gt;no unnecessary size bloat&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;Shipping software is easier if you&amp;rsquo;re your own customer, or you care about a single platform. It gets much harder when you have to meet &amp;ldquo;the bar&amp;rdquo; for &lt;em&gt;other people&lt;/em&gt; on arbitrary machines and operating systems.&lt;/p&gt;</description>
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				<title>A fresh start: GUIs, a new design, and plans for the site</title>
				<link>https://www.bcastell.com/posts/a-fresh-start/</link>
				<pubDate>Sun, 20 Sep 2026 00:00:00 +0000</pubDate>
				<guid>https://www.bcastell.com/posts/a-fresh-start/</guid>
				<description>&lt;p&gt;Hey everyone, it&amp;rsquo;s been a while. I&amp;rsquo;m still not entirely sure what I want to post on this website,&#xA;but I do want to expand outside of electronics. Eventually I&amp;rsquo;d like to get a photo gallery going,&#xA;and maybe some short articles on making things.&lt;/p&gt;&#xA;&lt;p&gt;A lot has happened since I last wrote any material for this site, as it&amp;rsquo;s been over 14 years now!&#xA;I want to start writing more though, even about the minor tips and tricks we all re-discover&#xA;each day. If for nothing more than just posterity and to help anyone else who might need it.&lt;/p&gt;</description>
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				<title>How does word length affect the performance and operation of a CPU?</title>
				<link>https://www.bcastell.com/posts/word-length-vs-performance/</link>
				<pubDate>Wed, 17 Oct 2012 00:00:00 +0000</pubDate>
				<guid>https://www.bcastell.com/posts/word-length-vs-performance/</guid>
				<description>&lt;p&gt;About a year ago, I came across a question on Super User titled &amp;ldquo;How much faster is a 64-bit CPU than a 32-bit CPU?&amp;rdquo;, which was promptly closed and deleted since it&amp;rsquo;s a very open ended question. However, the author (a software developer) referred to benchmarks regarding system performance in 32-bit versus 64-bit. The purpose of this blog post is to investigate how the performance of a computer is affected, as a function of the word length.&lt;/p&gt;</description>
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				<title>Fixing the XAnalogTV Screensaver</title>
				<link>https://www.bcastell.com/posts/fixing-xanalogtv/</link>
				<pubDate>Mon, 10 Sep 2012 00:00:00 +0000</pubDate>
				<guid>https://www.bcastell.com/posts/fixing-xanalogtv/</guid>
				<description>&lt;p&gt;A few days ago, I discovered the awesome XAnalogTV screensaver included with &lt;a href=&#34;https://www.jwz.org/xscreensaver/&#34;&gt;XScreenSaver&lt;/a&gt;. I was very impressed with the visuals, which include a very accurate simulation of a &lt;a href=&#34;https://en.wikipedia.org/wiki/Cathode_ray_tube&#34;&gt;conventional &amp;ldquo;tube&amp;rdquo; television&lt;/a&gt; implementing the &lt;a href=&#34;https://en.wikipedia.org/wiki/NTSC&#34;&gt;analog NTSC TV standard&lt;/a&gt;. There was just one problem - &lt;a href=&#34;https://superuser.com/questions/471300/how-can-i-make-the-xanalogtv-xscreensaver-fill-my-screen&#34;&gt;I couldn&amp;rsquo;t get XAnalogTV to fill my screen&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;In the above screenshot, pay attention to the edges of the screen. For some reason, the way the scaling/clipping was implemented caused the clipped portions on the screen&amp;rsquo;s edges to simply not be drawn (as they should be drawn or cleared to pure black). This causes the screensaver to look quite odd, especially when there&amp;rsquo;s perfectly drawn digital graphics being rendered behind the wonderful analog &amp;ldquo;snow&amp;rdquo;. I found this only happens when the aspect ratio of the XAnalogTV window was very different than 4:3. Thus, in my quest for beautifully simulated analog graphics, I set out to fix this error.&lt;/p&gt;</description>
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